3D effects description book
I was wondering around google开发者_JAVA百科 and found nothing good for 3D effects such as bump map, parallax mapping, etc. Please help me with this, is there a book which describes different ways to achieve such effects? furthermore if the book has opengl samples for the algorithms it would be much better.
I've enjoyed Real-Time Rendering. When I wrote my 3D engine everything I needed to know was contained in that book. http://www.realtimerendering.com/book.html
The GPU Gems series of books comes to mind. Also available online at the NVidia developer webside.
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