Animation XML calling images on SDCard
So my app is to large for the Android Market so I'm having to figure out how to put my image files into a folder that will be downloaded after the app install. Heres the deal. The images are part of a frame by frame animation. I have my frame by frame animation set in an XML. Should I keep my XML inside my app? And if so how do I call the images on the SDCard from the XML? And if I'm totally off track please point me in the right direction. Thanks.开发者_开发技巧
Should I keep my XML inside my app?
You don't have a choice, if you want to define the AnimationDrawable
as a resource.
And if so how do I call the images on the SDCard from the XML?
You can't, if you want to define the AnimationDrawable
as a resource.
And if I'm totally off track please point me in the right direction.
An AnimationDrawable
resource is not well suited to the technique you are trying. Either put the images in the APK, or manually construct your AnimationDrawable
in Java code, or do not use AnimationDrawable
.
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