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3d polyline in WPF

I've got a geometry described in a file in term of faces. Faces are not real meshes, but po开发者_Python百科lylines laying in a certain 3d plane. How can I render this kind of object in WPF ? I guess i have to triangulate, but which algoritm should be used ?


Although pretty old this might help you, have a look at the ScreenSpaceLines3D.

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