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What’s the difference between 960.gs/Blueprint and LESS?

Ultimately, I like to code my own CSS. I hate it when I have开发者_如何学Go to conform to someone else's naming conventions... especially when they have no real meaning. However, I am attracted to the fact that a mobile site is pretty much ready to go with a framework.

Now, I've seen several comparisons between 960.gs and Blueprint, but LESS is never involved in those debates. Why not? Am I missing something? To me, it seems that LESS does pretty much the same basic things.

http://lessframework.com/

Anyone care to discuss?


LESSFramework is a css grid system that supports responsive webdesign principles. Thats the area of webdesign that strives to make one website design to support all browsers from mobile to large screen. The lessframework grid system adapts it's layout to the available screen real estate.

That's where it really differs from classic grid systems like 960.gs or blueprint.

LESS Framework is fairly new too, that's probably why you don't see it that much in reviews or comparisons.

If you want to compare them you'll have to figure out what you really need from a css framework.

  • 960.gs is a pure grid layout system, nothing more ... but the most widely used one.
  • Blueprint is a grid system that goes a little further, it also offers typography and form styling
  • LESSFramework is a grid system that's only really usefull if you are aiming to create a responsive layout. If you are not you'll probably be better off with 960.gs


960.gs and Blueprint are grid systems.

LESS is a CSS pre-processor (aka LESScss).

Comparing it to them makes no sense, they do totally different things.


Update:

You seem to be talking about something different from LESScss, a grid system called LESSFramework.

I am leaving this answer here so people reading this question will see the different projects and what they are.

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