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MonoTouch Debug timing out quickly since upgrade?

Anyone else experiencing this since upgrading to the latest stable build a couple of days ago, where when debugging in the simulator after about 10 seconds after hitting a breakpoint it just ends the debugging session. I had开发者_如何转开发 never had this before, but now it is happening constantly.


Are you debugging a startup issue by any chance? iOS will kill your process if it hasn't started up in about 10 seconds (and it has always done that)

This is what I have in my code to workaround that (basically delay my startup code to the next 'turn'. You may need to something different)

// This method is invoked when the application has loaded its UI and its ready to run
        public override bool FinishedLaunching (UIApplication app, NSDictionary options)
        {
            BeginInvokeOnMainThread(
                            delegate()
                            {
                                window.AddSubview(new MainView().View);
                                window.MakeKeyAndVisible ();
                            });
            return true;
        }
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