io.popen - how to wait for process to finish in Lua?
I have to use io.popen
in Lua to run an executable which takes a command line argument.
How to wait for a process to finish in the Lua so that expected output can be captured?
local command = "C:\Program Files\XYZ.exe /all"
hOutput = io.popen(command)
print(string.format(""%s", hOutput))
Suppose the executable is XYZ.exe which needs to be called with command line argument /all
.
Once io.popen(command)
gets executed, the process will return some string which needs to be printed.
My code snippet:
function capture(cmd, raw)
local f = assert(io.popen(cmd, 'r'))
-- wait(10000);
local s = assert(f:read('*a'))
Pr开发者_JS百科int(string.format("String: %s",s ))
f:close()
if raw then return s end
s = string.gsub(s, '^%s+', '')
s = string.gsub(s, '%s+$', '')
s = string.gsub(s, '[\n\r]+', ' ')
return s
end
local command = capture("C:\Tester.exe /all")
Your help will be appreciated.
If you are using standard Lua your code looks a bit odd. I am not completely sure about io.popen
semantics regarding timeouts or platform dependencies, but the following works at least on my machine.
local file = assert(io.popen('/bin/ls -la', 'r'))
local output = file:read('*all')
file:close()
print(output) -- > Prints the output of the command.
I ended up with this for capturing relatively big output:
io.stdout:setvbuf 'no'
local file = assert(io.popen('/bin/ls -la', 'r'))
file:flush() -- > important to prevent receiving partial output
local output = file:read('*all')
file:close()
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