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io.popen - how to wait for process to finish in Lua?

I have to use io.popen in Lua to run an executable which takes a command line argument. How to wait for a process to finish in the Lua so that expected output can be captured?

  local command = "C:\Program Files\XYZ.exe /all"

  hOutput = io.popen(command)
  print(string.format(""%s", hOutput))

Suppose the executable is XYZ.exe which needs to be called with command line argument /all.

Once io.popen(command) gets executed, the process will return some string which needs to be printed.

My code snippet:

function capture(cmd, raw)
  local f = assert(io.popen(cmd, 'r'))
  -- wait(10000); 
  local s = assert(f:read('*a')) 
  Pr开发者_JS百科int(string.format("String: %s",s )) 
  f:close() 
  if raw then return s end 
  s = string.gsub(s, '^%s+', '') 
  s = string.gsub(s, '%s+$', '') 
  s = string.gsub(s, '[\n\r]+', ' ') 
  return s 
end 
local command = capture("C:\Tester.exe /all")

Your help will be appreciated.


If you are using standard Lua your code looks a bit odd. I am not completely sure about io.popen semantics regarding timeouts or platform dependencies, but the following works at least on my machine.

local file = assert(io.popen('/bin/ls -la', 'r'))
local output = file:read('*all')
file:close()
print(output) -- > Prints the output of the command.


I ended up with this for capturing relatively big output:

io.stdout:setvbuf 'no' 
local file = assert(io.popen('/bin/ls -la', 'r'))
file:flush()  -- > important to prevent receiving partial output
local output = file:read('*all')
file:close()
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