simple archery game in python
I'm just starting out with python and I'm trying to make a little archery game. However, it creates an error at this point: d = math.sqrt(x*x + y*y) (i.e. the distance between the new point and the original center of the cirlce) Any ideas on why this doesn't work?
def archery():
win = GraphWin("Archery Game", 500,500)
win.setCoords(-50, -50, 50, 50)
circle1 = Circle(Point(0,0), 40)
circle1.setFill("white")
circle1.draw(win)
circle2 = Circle(Point(0,0), 35)
circle2.setFill("black")
circle2.draw(win)
circle3 = Circle(Point(0,0), 30)
circle3.setFill("blue")
circle3.draw(win)
开发者_运维技巧 circle4 = Circle(Point(0,0), 25)
circle4.setFill("red")
circle4.draw(win)
circle5 = Circle(Point(0,0), 20)
circle5.setFill("yellow")
circle5.draw(win)
score = 0
for i in range(5):
p = win.getMouse()
p.draw(win)
x = p.getX
y = p.getY
d = math.sqrt(x*x + y*y)
if 40 >= d > 35:
score = score + 1
elif 35 >= d > 30:
score = score + 3
elif 30 >= d > 25:
score = score + 5
elif 25 >= d > 20:
score = score + 7
elif 20 >= d >= 0:
score = score + 9
else:
score = score + 0
print("Your current score is:", score)
win.getMouse()
win.close()
x = p.getX
y = p.getY
will return the function getX
and getY
instead of executing it. As Mike Steder said, try getX()
, that should return a value.
First, you probably need to do:
x = p.getX()
y = p.getY()
i.e. call the functions and use the return value, instead of using the functions themselves.
Second, you can change the math.sqrt(x*x + y*y)
call to:
d = math.hypot(x, y)
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