We are trying to evaluate Hoard in our multithreaded application which runs both on Windows and Mac OSX ( Leopard, Snow Leopard).
Anybody know 开发者_高级运维of documentation on how to link libhoard as a static library in linux?You can build Hoard as static using:
I\'m trying to Hoard allocator to work, but it seems it doesn\'t. I have a benchmark appli开发者_如何学运维cation that does a lot of dynamic memory management. The execution time for Hoard and glibc m
I\'m writing an application that needs to use OpenGL, on the Mac, in C++. Is there anyway I can get Cocoa to just give me an OpenGL context and let me do my work in C++? (I want my app to run on both