What will happen if I call the BeginReceive() method twice (one after the other)? Example: MessageQueue mq = new MessageQueue(\"strQueueConnectionhere\");
I want to do this for (int i = 0; i < 100; i++ ) { Byte[] receiveBytes = receivingUdpClient.Receive(ref RemoteIpEndPoint);
I\'m us开发者_C百科ing a NetworkStream & TcpClient to asynchronously receive data using BeginRead. I need to apply a time-out to this operation, such that after a specified amount of time the read
I have a doubt about socket programming. I am developing a TCP packet sniffer. I am using Socket.BeginAccept, Socket.BeginReceive to capture every packet, but when a packet is received I have to proce
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