I know that stack size is fixed. So we can not store large objects on stack and we shift to dynamic allocations (e.g. malloc). Also, stack g开发者_开发知识库ets used when there is nesting of function
As far as I know each thread gets a distinct stack when the thread is created by the operating sys开发者_如何学编程tem. I wonder if each thread has a heap distinct to itself also?No.All threads share
Lets say I have a c program where I use only stack variables, no dynamic variables (malloc, ...) Is it possible to calculate how much memory my program will ta开发者_开发问答ke during run time?It no
I have a question about the following C code: void my_function() { int i1; int j1; // Do something... if (check_something())
So I have been learning assembly and came to the topic of stack, storing local, static and global variable and stuff.
I have to do this for a basic C++ lecture at my university, so just to be clear: i would have used the STL if i was allowed to.
For this method, I have to make a shallow copy of a linked list stack. So,开发者_StackOverflow first I would initialize the linked stack then would I use a for loop to go through the values to copy t
What is the best way to implement a Stack and a Queue in JavaScrip开发者_开发技巧t? I\'m looking to do the shunting-yard algorithm and I\'m going to need these data-structures.var stack = [];
I have enabled the -Wstack-protector warning when compiling the project I\'m working on (a commercial multi-platform C++ game engine, compiling on Mac OS X 10.6 with GCC 4.2).
Are there any cases when I would want to use an explicit stack data-structure in my algorithms, as opposed to doing recursion (which uses the call stack)?