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I have 2 machines on a 100 Gb/s LAN which talk to each other over TCP. When I do a tracert or a ping from the client to the server, even a large ping, I get an answer in less then 1 ms.
I am writing a game server for a turn-based game in Java. These are the facts: The speed of the game is slow, so clients need to send data let\'s say every 8 seconds, and that data is most of the ti
This question already has answers here: 开发者_Python百科 Does the port change when a server accepts a TCP connection?
I need a sample application of the following scenario 1) IOCP TCP Server capable of accepting request 2) client make request and send receive operation
i\'m developing application that is listening to the data开发者_StackOverflow中文版 coming to the pc and store it in a db
we have an application requirement where we\'ll be receiving messages from around 5-1开发者_开发百科0 clients at a rate of 500KB/sec and doing some internal logic then distrubuting the received messag
I have tracked down a deadlock in some code of 开发者_开发知识库mine using this reproducer: if( isClient )
I\'m using TCP keepalive on the server side to keep the connection alive, and notify the server if the client dies. How can I configure jQuery.get() to disconnect the connection after a certain period
Any body knows how is the port number bound with a socket in detail and how is the port used to forward the packet received in tr开发者_如何学Cansport layer to a socket which is reading on this port?