This is the answer to my questions. How to list binded/used TCP port in C#. Used modified code from jro
Hi i have a disconnect button click event in my SERVER application as follows.Before it dc, it will alert other clients by sending a \"/exit\" command.After that it will shutdown its connection.
UPDATE: Skip to the answer if you want to save yourself the lengthy preamble. TCP/IP connections KeepAlives are specified to be at least once every two hours: https://www.rfc-editor.org/rfc/rfc1122#pa
I\'m developing C++ application server and client which use TCP. I have three messages on server: A, B and C. They are sent sequentially: A ->开发者_StackOverflow中文版 B -> C. And clients responses a
Ok, I studied a bit on asynchronous TCP network connection. I tried making one but failed. What I want to do is make sure the server or client is always ready to receive a chat and is able to send a c
I have a GPS unit that can send data over a TCP connection, but I don\'t have the ability to modify the message that it sends so it would come to my server in the form of an HTTP request - it can only
In linux, I can use lsof -i as in the following function: def FindProcessUsingPort(portnum): import os fp = os.popen(\"lsof -i :%s\" % portnum)
Hey all. I\'m writing a simple client/server application (just for the experience, networking is fairly new to me) where the client sends the server data and the server outputs it to a textbox. It all
As far as my understanding goes, once we complete the \'listen\' call with bound socket, all the TCP connections initiated by the client starts succeeding, but, when the accept is called, there is a g
From the ethreal packet capture, I see the following behaviour which appears quite strange to me: Client --> Server[SYN]