My program needs to send data to multiple (about 50) \"client\" stations. Important bits of data must be sent over TCP to ensure arrival. The connections are mostly fixed and are not e开发者_JAVA技巧x
Having successfully got a WCF service and client to talk to one another using Http, I\'m now trying to swtich it to netTcp so that I can encrypt the communication. However I\'m having trouble getting
I suppose the answer would depend a lot on what kind of activities the clients will have, but suppose I want to make a client/server architecture, which only involves of connecting and disconnecting.
So a client starts a TCP connection by sending a SYN packe开发者_运维知识库t to a server with seq. # X. The server then responds with a SYN+ACK for X+1. The same goes for a FIN packet when the close c
I want to know the following information: For each process on the windows platform: pid sent received ... ......
When using Netty, I was surprised that if I use reuseAddress option, it allows a ServerSocket to bind to the same address without raising an \"already bind exception\"
So I want to read http streams using flas开发者_运维知识库h tcp sockets. I do not really need the http header at all - all I need is body which contains flv. so how to read http response body into byt
Ok, so bascially what I want to do is intercept some packets that I know contains some JSON data. But HTTP packets aren\'t human-readable, so that\'s my problem, I need to make the entire packet (not
I have a spooky case - my unlimited stream from server we created (live generated, FLV file with undeclared length) which shall be played via flash player application I created (which is as simple as
I\'m wondering whether or not it\'s possible to configure a TCP socket such that it cannot accept connections from \'off-machine\'.