I am开发者_开发百科 feeling really stupid right now guys.... basically I am connecting over TCP on a local machine... and when I try to make the In/out streams at the client it wont get passed creatin
I have开发者_StackOverflow中文版 a small TCP client that connects to a server.Periodically during the connection
I\'m trying to host a wcf service (tcp) in a windows service on Windows 2008 x64. I first made a normal program as host and that works fine.
I have made a game (is still in Beta, need improvements, and other things), and I would like to know if exists a better approach of what I have done in my game servers. (Programmed on C#)
I\'m benchmarking some simple HTTP server implementations in Ruby (no threads, threaded, fibers and eventmachine) but this simple piece of code fails using threads:
Ok so I\'ve found out Sockets are not serializable... so I cant pass them over TCP... My problem is I have a homework assignment where I have 10 servers that must listen on one socket(lets call it re
I\'m having a use case where I\'m sending data via TCP/IP in one direction. I\'m doing this via multiple send()-calls with very small 开发者_如何转开发(in relation to the size of an ethernet frame) pa
I don\'t think I was clear. What I meant was How to set a callback("server to client") in a different connection from a "client to server" connection using WCF ?
Everyday this week I\'ve been beginning my workday with restarting our node service. And everytime it has simply exited with the following message:
I have a strange issue. Have a windows service running on Windows Server 2008 that receives files over TCP and saves to disk. Initially service was running as Local System account. It worked ok for 7