We have an application which listens for incoming TCP requests using the Indy 10.1.1 components that ship with Delphi 2007.
I am currently creating a Windows Service that will create TCP connections to multiple machines (same socket on all machines) and then listen for \'events\' from those machines. I am attempting to wri
Which audio codec should I choose for my C# software development project where the raw audio to be transcoded/transported/used is based on the following:
With Twisted\'s TCP mechanisms, when a protocol is created, the only information about the peer is its IP address and port. How can I retrieve the original hostname that I tried to connect with?
I am not sure if people find this obvious but I have two questions: During the 3-way handshake, why is ACK = SEQ + 1 i.e. why am I ACKing for the next byte that I am expecting from the sender?
Assuming infinite performance from hardware, can a Linux box support >65536 open TCP connections? I understand that the number of ephemeral ports (<65536) limits the number of connections from one
is there any way to know if a certain tcp segment which has a request message to a server is directly accessed by a user through a browser. not just that its linked by the browser itself to complete t
Speed, optimization, and scalability are the typical comparisons between the Udp and Tcp protocols. Tcp touts reliability with the disadvantage of a little extra overhead, but speed is good to excelle
I m running iperf between two machines (linux) and I can observe the mtu of both the interface开发者_StackOverflow中文版s connected is 1500.
I want to measure message latency and throughput for both TCP and UDP using C sockets. I am writing a client.c and server.c (Question 1: Do I have to?) that run on different servers to accomplish this