I\'m a new person to C++ dll import topic and may be my question is very easy but I can not find it on google.
I have two questions: Is the stack alignment for the stdcall calling convention always 4 bytes, or is it 4 for a 32 bit mach开发者_如何学编程ine and 8 for a 64 bit machine?
This code compiles (as I would expect): typedef void __stdcall (*Func)(); struct A { static void __stdcall f() { }
I was trying to export a simple test function for a dll to w开发者_运维问答ork with an application (fyi: mIRC) that specifies the calling convention as:
I tried to port a LabCVI Project to MSVS 2010 C++ Express. There is a line of code which reads like this:
Is there a good re开发者_如何学JAVAason? Are their internal functions (not exported) also stdcall convention?It was an adaptation to the pascal calling convention for 32-bit code.Pascal was the calli
I have a library (C++) which has some API functions. One of them is declared as __cdecl, but gets a function poiner from __stdcall. Something like:
I\'m trying to port a Windows app to Linux. This appplication marks some functions with the __stdcall attribute. However, I was told by a friend that stdcall is used only on Windows and has no meaning
I know that __stdcall functions can\'t have ellipses, but I want to be sure there are no platforms that support the stdarg.h functions for calling conventions other than 开发者_如何学运维__cdecl or __
I have a dll that exports extern \"C\" __declspec(dllexport) int __stdcall Foo( void ); A dump of the dll shows