I\'m writing a multithreaded application for iPhone, and I\'m using NSLock\'s to make sure that some operations (such as loading sounds from file) will behave as atomic. To simplify acquiring locks fr
I am having trouble with wh开发者_开发问答at seems like a very simple concept. I have a class like such:
Let\'s say I have an abstract 开发者_JS百科class: abstract class Foo extends Bar { public abstract int foo();
I have just been reading over some of my old oo design books and something that I dont quite follow. If im using somet开发者_C百科hing like the repository pattern lets say.
Just a design/optimization question.When do you store pointers or objects and why?For example, I believe both of these work (barring compile errors):
I am working on some legacy code at the moment and stumbled across a weird class/function call that php.net doesn\'t seem to explain and I\'ve never seen before:
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form. For help clari
Imagine that i have f which is a function of a member of a class instance: 开发者_JS百科class A: def b(self):
I\'ve declared a class with a public variableLPAssign.I wanted to have an initial value of 1, which would then update every time a trigger is run.
I\'m not getting how to loop a ul and just add a class if li has class=\'parent\' I always get each li with my new class...