In simple \'step based\' graphical engines object movement is tied directly into frame rate. This was fine in the 1980\'s when hardware was identical.
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references,or expertise, but this question will likely solicit debate, a
Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow.