When I\'m writing a simple (non-template) class, if the function implementation is provided \"right in place\", it\'s automatically treated as inline.
i\'m writting handler for OpenGL texture and i\'m thinking about safety and performance. Which level of optimization should remove marked if statements?
I have repeating code in my work, and I want to get rid of it, so I know that in C++ it is not good idea to use macro, but instead I must use inline function, is it good id开发者_Python百科ea to use t
I want to play couple of f开发者_运维技巧iles as one ringtone in android app, How can I do it?
As seen in this question: Raising C# events with an extension method - is it bad? I\'m thinking of using this extension method to safely raise an event: