I\'m working a project in which I have to perform ray casting and use CSG 开发者_Go百科trees. But I don\'t know how to use the CSG trees or implement it for this project.
What I\'m doing I have a scene which algorithmically draws a prism with a hexagonal cross-section and n layers of such prisms 开发者_如何学Gosurrounding the center one, such that all the prisms toget