I am attempting to access text in a TE Edit (from ter32.dll) in a 3rd party application. (first post on this here)I looked through the API and tried to dynamically load the dll in order to access a fu
\"Fun\" with cyclic references: Suppose I have a table ELEMENTS which contain a hierarchy of elements, modeled by a father ID.
I have searched and found some info on this topic but the answers are either confusing or not applicable.
I have a question about the best way to go about the following I Have a class B, I have a combinator on B,
I am reading Scott Meyers \"Effective C++\" book. It was mentioned that there are tr1::shared_ptr and tr1::weak_ptr act like built-in pointers, but they keep track of how many tr1::shared_ptrs point t
I\'m trying to write a custom FxCop code analysis rule that will warn developers from methods containing too deeply nested code blocks,
This question already has answers here: Resolve build errors due to circular dependency amongst classes
I have the following data structure for storing meridians and parallels. Each cartographic point stores:
I am quite ashamed to ask this, but recently there has been a situation where I need to create a single table for three different types of banking entities that are related to each other. Let me expla
I\'m currently putting together an application that relies heavily on shared_ptr and everything looks good so far - I\'ve done my homework and have a pretty good idea of some of the pitfalls of using