I want to have a mesh that can be animated. I\'m loading mesh from a file, including key frames. I want to put all the frames into VBO and compose two of them on the GPU in a vertex shader. So i want
how开发者_运维技巧 to do morphing of two images in iphone programming.?Your question is not iphone related.. the kind of algorithm you are looking for is language-agnostic since it just work with imag
I would like to know how to do cloud morphing. For example, morph the cloud from a random type into some shape such as pen or dog.
I had an idea today, but not sure how to implement it. A 360 degree panoramic photo is a photo whch allows you to rotate and view in all directions as I\'m sure you know. ie:
is there a (simple) way to make a 开发者_StackOverflow社区morphing (faces as a typical example) using core animation or openGL?no, there\'s no simple way to do this. You can do a cross-fade (fade out