I have multi touch enabled so when you have two fingers on the screen and move them up/down the thumbs move up/down. I also have a sprite that needs to change between sprites once the thumbs have fini
What are some of the algorithms involved in detecting user gestures based on skeleton movements?The ones I\'m aware of include:
Is there a way to get - (void)beginGestureWithEvent:(NSEvent *)event and - (void)endGestureWithEvent:(NSEvent *)event
question above. For me getPointerCount() is always 1, once a double tap is detected. private GestureDetector mGestureDetector;
i\'m developing a application for gestures recognizer for iPad and i want to disable the default gesture recognizer of the iOS. When i ask a way do disable the gestures recognizer is using my own appl
I\'m detecting a long tap to put a pin on the map and its working, I add a pinId variable that i increment evry time i drop a poin to check that only two pins are dropped in the same map but here some
was trying to add this \"gesture\" function to my first program, and almost every search I did came to this thread:
What gestur开发者_JAVA百科e recognition libraries (if any) exist for the Kinect?Right now I\'m using OpenNI to record skeleton movements but am not sure how to go from that to triggering discrete acti
How would you setup the gesture recognizers so that you could have a UISwipeGestureRecognizer and a UIPanGestureRecognizer work at the same time?Such that if you touch and move quickly (quick swipe) i
I just want to know whether identification of objects like humans and gestures of body partsis done b开发者_开发知识库y Kinect or by the Xbox 360.It\'s done on the Xbox.