I\'m running a HitTestPoint to detect when two of my mc\'s collide, but I don\'t want them to be able to go right through each other. Someone suggested I find the x,y coords of the moving object when
I have two circular objects. I\'m trying to detect as soon as the circles touch. The trace detects a collision when one circle reaches the center of the other but I want the collis开发者_如何学运维ion
I have not found an question like this in a few days so I thought I would post it here... So say I have a pi开发者_开发问答cture of a snowflake, I would usually drag in a uibutton and set to custom a
In the Apple documentation on the subject, they indicate that UIView bounds are automatically set when you initialize with a frame.
I want to display a picture taken by the camera and scale it down AND keep scale ratio. The different models of iPhones all have different resolution of photos.
I have a pair of screen coordinates and I need to know if they overlap any GUI elements. Is there some way of doing this or at least finding out if a given point is within the bounds of a GUI element
I got the following code in my Android-App: Event[] events = retrieveEvents(); if (events != null && events.length>0) {
How can I create a CCSprite that scales the image to fit within input bounds, i.e. if开发者_JS百科 I want a CCSprite that is width = 70 and height = 50 and scales the image in the file to 70,50.Is the
Perhaps I\'m missing a property or misunderstanding something but having issues with something simple.
I\'m building an app for the ipad that uses the youtube api to get the video thumbnails and present them in a gallery (like the native youtube app on the ipad). Basically it\'s just a bunch of UIImage