I\'m pretty clear on most of the standards regarding versioning a piece of software. The whole major.minor.revision/build/whatever scheme. But I\'m not very sure whether there are any conventions when
I\'m developing as system with a WCF service back end, and thinking about implementing sessions. But I\'m worried about the number of client that can be connected at the same time.
I wonder how can I achieve this without UDP, I have a solution using UDP multicast: http://blogs.msdn.co开发者_运维知识库m/b/ncl/archive/2009/11/18/udp-multicast-in-silverlight-4.aspx
I have codes for connecting and Chatting between 1 Server 1 Client as follows: /*Server Side*/ #include<stdio.h>
i intend to build software for SMEs on the azure platform that can be provisioned for different clients..what i mean is, 开发者_运维百科once the client signs up, a new instance is automatically create
I seem to have a blocking issue with WCF. Say I have two users and each have created their own instance of a class exposed on a WCF host using net.tcp with endpoint something like this \"net.tcp://lo
Let me explain a bit the app i\'m doing. I\'m creating a central UDP (needs to be UDP) server for multiple and concurrent clients that also \"talk\" between them.
I\'m a beginner in Java and I have an assignment to build P2p File Sharing Java application. I started by creating server and client. Client can send messages to server and server responds. I believe