This is probably a really simple question, and I\'m just not getting it. I\'d like to have lighting on a cube, but have some faces have different colors. The following code results in a cube with no l
I want to try a lighting example from the book OpenGL ES 2.0 Programming开发者_JAVA百科 Guide. In the shader they have made two structures.
To make a scene street illuminated, I tried point source light, used glMaterial and used ambient light.
How can i check whether a package like javax.servlet.* exists开发者_StackOverflow or not in my installation of java?Java can only tell you if it can load a class. It can\'t tell you if a package exist
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I am new to OpenGL ES and are developing in Objective-C for iPhone. What I am trying to understand is how light is positioned in my frustum. This is how I do it:
An answer to my question suggests that DOT3 lighting can help with Ope开发者_如何学运维nGL ES rendering, but I\'m having trouble finding a decent definition of what DOT3 lighting is.