I have an Android AlertDialog XML layout that in the interest of better visibility sets the background to white and the textColor to black. This works fine until I remove the android:text=\"Hello Worl
I tried to do a custom single choice dialog using an ArrayAdapter. First i created a Array Adapter with anonymous class.
I am using an AlertDialog.Builder to display a dialog to prompt the user to enter a password, I then want to save that password in a preference, however I can\'t figure out how to get the result from
I have an activity containing two imagebuttons. If the user clicks back an alertDialog is shown. While the alert is shown, if the orientation is changed back and forth a few times the application cras
I\'m creating a multiple choice AlertDialog, using AlertDialog.Builder and setMultiChoiceItems. I want to check / uncheck items from inside the OnMultiChoiceClickListener, but I can\'t find how.
I\'m trying to create custom AlertDialog with an image text and buttons. When I display it I get a white border which looks horrible.
I am using an alertdialog t开发者_C百科o add a new contact and inside is a button which is supposed to let the user choose a picture source, either from taking a picture or selecting one from the gall
In code the dialog is shown two times when i press the back button. Can anyone please tell me how to get the dialog only once?
I have the following code. How can I make the Neutral Button twice as tall, or Just 开发者_StackOverflowset it\'s height for that matter.
I am wondering how I can get user input at the end of a game I am programming. Basically, when you lose three lives, I want to stop the game (stop all threads) and then display some sort of dialog box