I\'m getting out of memory errors when creating a large (2^13) framebuffer object in PyOpenGL/PyQt: width = 8192
I would appreciate the help of you low level programmers... My problem is this: I want to print a bitmap of format ARGB8888 directly into video memory. The form of the bitmap is alright, the problem i
I have a .net/DirectX-based rendering library. At program start, we try to find out the amount of physical video RAM. Detecting the amount of physical video memory is important, to know how much can b
If the project has a page that uses jCarousel, and it has a <ul> (or <div>) that is 15860 x 375px, w开发者_运维技巧ith 32-bit / pixel, that\'s close to 24MB.
is there an API or profiler application that can track the video memory usage of my application? I am using C++/OpenGL on Windows, but I am open to sug开发者_高级运维gestions on other platforms as we
I have a very rich media based application built in WPF, and Im using lots and 开发者_C百科lots of different PNG images to add animations and materials to 3D objects, as well as 2D animations.