Is there any implementation of canvas without document.createElement(\'canvas\')? I want to work with canvas in web worker but i can\'t pass canvas data to it via worker.postMessage(), because canvas
Does Google Chrome do something like what they\'re describing in IE10? Or is Chrome l开发者_运维百科acking here? or is it different?
A year ago I\'ve already asked a question about开发者_C百科 webworkers, but it was closed as not constructive.
From what I understand, the big benefit of HTML5\'s shared web workers is that they can accept multiple connections in a single separate thread of execution.
Overview: Our company has a need for web application that has access to local resources (RS232 / serial devices). After so开发者_如何学Pythonme research and POC we\'ve discarded options like ActiveX,
I am thinking of developing a game in pure JavaScript and html5, without using any third party plugins. The problem I am facing is that I cann开发者_如何学运维ot find a way to separate different \"mod
Say my html file is from http://foo.com/index.html, in it, there\'s a <script> tag to http://bar.com/bar.js. In bar.js, I want to start a开发者_JAVA百科 SharedWorker where the url is http://bar.
Came to realize that iphone\'s safari browser does not support javascript web workers (multithreading). Am wondering whether there is another brow开发者_StackOverflowser for iphone that does support t
I recently switched all my projects to ECMAScript 5 strict mode (i.e., add \"use stricts\"; at top of every JS file), however the following MDC example code works everywhere except on Chrome 11.
I have a web worker (started with new Worker()) that does some processing and is supposed to return a Float32Array.