I am interested in finding software to compute the exact medial axis (or your term of choice!) of a 3D polyhedra.I imagine the output would be a list of triangular faces, possibly edges, and vertices,
Suppose we have a set of points with the restriction that for each point all coordinates are non-negative, and the sum of coordinates is equal to 1. This restricts points to lie in a 3-dimensional sim
I have a polyhedron, with a list of vertices (v) and surfaces (s). How do I break this polyhedron into a series of tetrahedra?