Hi I am creating a 开发者_StackOverflowVOIP client and server, and it is going better than I expected since I was thinking that I was not going to hear nothing for my first attempt. But actually I am
Inside the NAudio WaveFileWriter Class, I have implement this method. public static void CreateWaveFile(Stream waveMemoryStream, WaveStream stream)
I am trying to stream sound using Naudio. The thing I am having trouble with is that I can\'t write to a WaveStream. I tried making 开发者_开发问答a queue of smaller WaveStream but I don\'t think this
I want to play an MP3 stream in my C# application. I have a server application that captures wave audio and converts it into MP3, then writes it to a network stream. The client then reads this stream
I\'m 开发者_如何学Pythonwanting to create a program that you can import an mp3 file into, and tell it to play it starting at a specific position, and to play for a specified amount of time.
In my Microsoft Surface application I\'d like to use voice capture. So I followed the tutorial metioned here (http://opensebj.blogspot.com/2009/04/naudio-tutorial-5-recording-audio.html) and modified
I\'m following this tutorial to play MP3 audio files with NAudio. To create the WaveStream I use this method:
I want to split the audio data of a mp3 file and perform an FFT transformation on each of the chunks.
I\'m using the naudio lib in C# and want to play a simple file. The problem is, the playback stops after 1 second. I cant figure out the reason why it does that.
I checked NAudio and its WaveStream related classes, but I couldn\'t find a built in way to create a WaveStream based on PCM samples that I provide.