W32API.HWND targetHwnd = User32.INSTANCE.FindWindow(\"SunAwtFrame\", \"Frame\") W32API.HWND sourceHwnd = User32.INSTANCE.FindWindow(\"triuiScreen\", \"EVE\")
I wrote a free game a few years ago: http://www.walkover.org. For the lobby and menus, it uses normal dialogs like win32. When the actual game starts it uses OpenGL.
How can you place controls on a frame of a WPF window? I took a look at this but I don\'t know how to do this in WPF. link textThe problem comes when The application has to run on Windows XP where the
In Vista and later, if an app becomes unresponsive, the Desktop Window Manager is able to handle redrawing it when necessary (move a window over it, drag it around, etc.) because it has kept a pixel b
I have an application that uses DwmExtendFrameIntoClientArea to draw a glass effect area at the top of my .NET Form. A str开发者_开发知识库ange side effect is that when you maximize and restore the wi
Using the DwmExtendFrameIntoClientArea API call with Aero Glass enabled works just fine. However, I want it to work when Aero Glass is disabled as well, like how it works in the Windows control panel:
I am starting to believe that you can do nothing with Windows API. I have two windows. One has a DWM thumbnail in it. What I want to do is, I want to be able to capture the screen of the window with
I am trying to capture screen of a child window and render it on parent surface in Windows 7. HTHUMBNAIL thumbnail = NULL;
This is a follow up question to this question The solution to the above uses DWM to display a thumbnail of an active window. If I understand correctly, it works by letting you specify the window hand
What color must i paint in the client area in order to make glass appear? i\'ve extended the frame of my form into the client area using: