I am working on an Iphone App that uses a SQLite database as its main source of Model data. When the app opens, the singleton object called \"Model\" scans the SQLite table, uses each row to create
I have a fairly simple app going that开发者_StackOverflow I have a problem with. It works fine for a few seconds, but after a while, it crashes. Here\'s my code:
Do I have to call release in the dealloc method of a class for non-pointer variables? e.g. @interface myClass : NSObject {
I know that dealloc is called when an object\'s retain count reaches zero and that iVars should be released therein, but I am wondering if it is also an appropriate spot to delete temporary files or c
I am getting a crash saying *** -[CFString release]: message sent to deallocated instance 0x7021e80 in my dealloc method for line [muscleURL release];
While testing some code, I meet a problem. Hear is my code and Log. (IBAction) DynamicBtnClicked:(id)sender
In Objective-C, I understand that if an object sets itself as the delegate of another object, it should set that object\'s delegate to nil in its dealloc to avoid getting sent messages after it\'s gon
Is this correct? - (void)dealloc { [super dealloc]; [stageObjects release]; } Or should I c开发者_如何学JAVAall
I have searched quite a while for this answer with the following keywords on Google but I got nothing:
I\'ve seen several different approaches to memory management in iOS as regards releasing properties. After some debate with colleagues, the pros and cons have become muddled in my head.