I\'m having a very odd problem that I\'m hoping someone has come across. class Letter { public: Letter() virtual ~Letter()
If you have a struct like this one struct A { void func(); }; and a reference like this one A& a; you can 开发者_如何学Cget a pointer to its func method like this:
I\'m using boost python to create a binding to a c++ library. A number of classes in this library have virtual methods which accept iterator/const_iterator types as arguments. I don\'t particularly wa
i have a a couple c++ interfaces like this: struct IThese { virtual void doThesethings() = 0; } struct IThose : public IThese {
Suppose a construct like this: class Interface { public: template <typename T> virtual void reportOperationError(T code , std::string message) = 0;
What is the advantage of defining static methods with exact same signature as the in开发者_开发百科terface method in the class which implements it .
Is CRTP capable enough to outsmart virtual functionality completely ? Th开发者_如何学编程e only disadvantage I see with CRTP is notable amount of code generated for every recurring pattern. For small
This is not about \"When VTABLE is created?\". Rather, when the VPTR should be initialized? Is it at the beginning/end of the constructor or before/after the constructor?
From what I know of CPP, each class has its own vtable. However this wikipedia link mentions: An object\'s dispatch table will
I am in a situation where I have game objects that have a virtual function Update(). There are a lot of game objects (currently a little over 7000) and the loop calls update for all of them (amongst o