I\'m using this example project\'s XNA 4.0 form control in an application I\'m writing: http://creators.xna.com/en-US/sample/winforms_series1
Presently I am trying to read the pixel data from the frame Buffer in order to capture the screen in IOS. GlreadPixels command works fine when using the following code to setup frame buffer :-
I\'m having a problem with color picking and antialiasing in 开发者_如何转开发OpenGL. When AA is activated results from glReadPixels are obviously wrong on object edges and object intersections. For e
Is it possible to use multisampling on iPad ? Apple\'s documentation say: \"iOS开发者_运维问答4.0 and later devices\", but all tutorials in inet says: \"iPhone XX, IPAD\"
Is there a way t开发者_JAVA技巧o just use multisampling on just lines drawn with OpenGL and not with the entire program?Thanks in advance!Try to enable anti-aliased lines with glEnable(GL_LINE_SMOOTH)
I run sampl开发者_JAVA百科e of multi sampling but it work incorrect it seems that multi sampling don\'t applied
I\'m experimenting w/ improving the \"resolution\" of an OpenGL ES based app.Apple mentions here (developer.apple.com) that OpenGL ES in iOS 4 supports multisampling... and this can imp开发者_开发问答
I am fairly new to building sites with PHP and MySQL but am trying to achieve the following: During an online enrollment process, a promoter is able to enroll up to 20 \'fighters\' for medical testin
I have a frame buffer object in an OpenGL program with multiple colour attachments, and am trying to upgrade it to a multisampled FBO.