I have a requirement in my app开发者_开发问答lication where I need to create the file in a network drive,
I have a project where I\'m trying to send a serialized object to the server, then wait for an "OK" or "ERR开发者_StackOverflowOR" message to come back.
I want to know current download progress when im using NetworkStream.Read. Is it even p开发者_Go百科ossible? Do i have to use webclient?
I have a c# network application where alot of anonymous users connect to (game service). Now I check the logs and occasionally I see thi开发者_JAVA技巧s exception:
I have a client/server app. They both use asynchronous calls when receiving data. its build with TCP and is meant, primarily for sending files.
I\'m making a client-server app in .NET, but now I got the problem that I try to send something, theclient is reading it and while reading I\'m sending something else so it makes crap of the sent data
Client write to server - server read. and Server write to client - client not read. Server: using System;
int bufferSize = 8192; Byte[] buffer = new Byte[bufferSize]; I need to read from a NetworkStream which would have a continuous flow of incoming data at a high rate. I wanted to know
It keeps having an error \"Operation not allowed on non-connected sockets\" on the line var ServerStream = Connect2Server.GetStream();
Is there a way to do this? I would like to know how many bytes were read from a NetworkStream when I call DeserializeWithLengthPrefix. Since NetworkStream does not support the Position property I cann