I\'m working with some code that needs to be safe against killing the caller due to SIGPIPE, but the only socket writes it\'s performing are going to datagram sockets (both UDP and 开发者_JAVA技巧Unix
I\'m trying to transfer a file using sockets from a C++ application to a Java application. I wrote this simple code in C++ to send the file:
In my Java app I receive DatagramPacket(s) through DatagramSocket. I know the maximum number of bytes which packet could contain, but actually every packet length varies (not exceeding max length).
In an assignment it was required to form an ad hoc network between 2 laptops by switching the wireless LAN card in 2 laptops to the ad hoc m开发者_开发知识库ode then choosing a suitable SSID.
Currently I\'m hitting a hard limit of 130688 bytes. If I try and send anything larger in one message I get a ENOBUFS error.
What\'s the difference between sockets (开发者_StackOverflow中文版stream) vs sockets (datagrams)? Why use one over the other? A long time ago I read a great analogy for explaining the difference betwe
Are those packet simply disappear? or they waits for the destination? Or the packet go back then throws an exception?
I wan开发者_如何学JAVAt to capture the stream desktop and send it (to a client) via datagrams in Java. The following example makes a screenshot.
I am currently writing a program that is a sort of VoIP client. I am trying to establish a connection between 2 clients and send and receive data, that is recorded from microphone.
My app is master/slave system where slaves can send messages to the master based on a (local) event and master sends messages to the slave also based on local events.