Is there a reliable way in Android to detect the beginning and end of incoming and outgoing calls, in order to do things like pause and play audio.
I need to extract first Ten(10) secs from an audio 开发者_如何学运维file. We have the following code.
I make a app with a ListView. When I tap on a ListView item, a .ogg soundfile should start playing. Not in my app, but in the default mu开发者_开发百科sic player app of the user. How can I do this?Try
I\'m implementing the开发者_StackOverflow中文版 Soundcloud custom player ( https://github.com/soundcloud/soundcloud-custom-player ) on my site.
I made an Audio-Player and I need to pause it when the user launches google Voice Search. I just tried 2 ways, but all failed
<div id=\"audio-player\"> <div> <img id=\"playButton\" onclick=\"document.getElementById(\'stars\').play();
General problem in the following: I decode the audio as follows: ReSampleContext* rsc = av_audio_resample_init(
I profiled my programs, and it turned out a large portion of CPU was spent on SoundPool.play(). The game has ~10 sound files, each under 1 second. Currently they are 64kbs variable MP3s. They are loa
I have created Player object as player = Manager.createPlayer(inputStream,\"audio/mpeg\"); and plays the audio as
This question already has an answer here: Closed 11 years ago. Possible Duplicate: downloading mp3 file from server in iphone programing.