I am porting SSE SIMD code to use the 256 bit AVX extensions and cannot seem to find any instruction that will blend/shuffle/move the high 128 bits and the low 128 bits.
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I\'m attempting to use the AVX intrinsic unpack instructions _m256_unpacklo_ps and _m256_unpackhi_ps to interleave 16 float values.The results I\'m getting are strange, either because I\'m not underst
I\'ve started playing around with AVX instructions on the new Intel\'s Sandy Bridge processor. I\'m using GCC 4.5.2, TDM-GCC 64bit build of MinGW64.
I\'m trying to write some computationally intensive code for Windows x64 target, with SSE or the new AVX instructions, compiling in GCC 4.5.2 and 4.6.1, MinGW64 (TDM GCC build, and some custom build).
From everything I\'ve read, the i5 2500K processor disables it\'s integrated graphics if it detects an external GPU.开发者_Go百科I\'ve got a motherboard that doesn\'t have an integrated video port so
Before I spend time and money downloading Xcode 4, can开发者_运维知识库 anyone tell me whether it comes with a version of gcc (or any other compiler, e.g. LLVM) which supports the AVX instruction set
Are there any Intel AVX intrinsics library out? I\'m looking for something similar as \'sse2mmx.h\' header which fall-backs to MMX intrinsics if SSE2 integer intrinsics are not available on compile ti
I\'d like to start and play with some AVX (advanced vector extension) instructions. I know Intel provides an emulator to test software containing these instructions (see this question), but since I do