Should an IPhone app ge开发者_StackOverflownerally only use one shared NSOperationQueue, stored in maybe the app delegate, and have each controller put NSOperations into it as needed, or is it ok for
I have some simple doubts about NSOperation and GCD that I have not found answer to on the documentation.
I have a dedicated networking thread in my iOS app. The thread\'s -main method looks like this: - (void)main
I\'m writing an RSS reader app for iOS. There will be a tableView with list of articles in a feed. Each cell of that tableView will contain an image - thumbnail for article. I want it to load the most
I need some guidance in how to debug problems with concurrency in Cocoa under 10.6.I\'m converting a \'for\' loop to use NSOperations but most of the time, the code just freezes at some point through
I m new to iphone. where i get examples for NSOperationQueue, NSOperation? What is the advantage of NSOperationQueue, NSOperation over thread开发者_开发技巧?
Trying to parse two different URLs which has XML data. static NSString *string1 = @\"http://abc.com/a开发者_开发百科bc1.xml\";
On iOS I have always assume that it is not possible to do OpenGL texture creation - glTexImage2D - on a separate thread via an NSOperation subclass. Can someone please confirm/deny.
I\'m using NSOperationQueue\'s addOperationWithBlock.From within the block, how do I check to see if I\'m supposed to cancel the operation?Or access any NSOperation properties/methods?
Does anyone know a way of telling if an NSOperation is already on a NSOperationQueue without having to actually get the list of operations and compare with each of the items?