i\'ve got some working actionscript3 code that i\'d like to present as a library. there\'s no skins or components, just pure as3 classes. so i created an SWC, put all the code there, packaged it as SW
I can modify and compile the SDK\'s stringecho.c example for AS3 use no problem. For my own app, I compile with g++ a few dozen files successfully and link:
Does anyone know how to extract a class reference from an SWC file?I know I can right click / \"Go to definition\", and view the class definition.
I have tried for a few days to compile -swc with -ljpeg but have not had any luck. Here is what i have been doing.
I have a SWC which contains 8 sprites, each of which has a linkage identifier with the pattern Icon01, Icon02, etc. I can create an instance of one of these sprites by doing something of the form
There are a lot of traces embedded in a swc-library I\'m using in flash-builder. Can I get rid of them withou开发者_JAVA技巧t touching its code? How?
Hail, Stack! I\'m having a little trouble figuring out how to import a SWC file directly in ActionScript, witho开发者_C百科ut setting a library path to the file.
I am trying to understand how to use an swc file I have in Flash CS4. As I search this subject on the web regarding flesh there are 2 issues:
I am building an application template in FlashDevelop/开发者_如何学编程Flash, to be used as the template for all our future projects. In a swc-free world, the template has a bunch of library symbols a
I\'m using a swc from the Axiis project to display visualizations in a project I\'m working on.I\'ve run into a bug where re-开发者_如何学Ccompiling the library swc would be an easy solution, but I ca