I\'d like to check in some pre-compiled binaries for 3rd party dependencies.What is a good way to structure my /trunk folder?
I\'m writing a library that uses a statically-allocated C-array of type Byte, defined in zlib.h.I\'m finding that the code crashes on a call to memset.The complete code looks like this:
I\'m writing Objective-C++ in Xcode for iOS. My project is mostly C++ classes and a few Objective-C classes at the highest level. My C++ classes contain Objective-C UI elements and I need them to rece
So I made a new view based application. Changed every .m file to .mm. Created a new C++ file called: popenWrapper.cpp and copied the code of the \"Simple Wrapper\" file into the popenWrapper.cpp.
In my application I am adding a UIimage on every button click. As user can add that image number 开发者_如何学运维of times he clicked button, I have attached a tag \"count1\" with that button, and cou
I need to implement similar mechanism like @selector(Objecitive-C) in C++. By googling i have found. It does not help me...
I am using dtl-cpp to compare the difference of two files line by line. I have set up this comparator:
Is there an alternative to cocoaasyncsocket written in Objective-C++? Or is it easy to convert? I need to use an UDP library for iPhone Objective-C开发者_运维百科++. Take a look at Networking & In
I am trying to describe my problem clearly for you, so it might be a little long, and I really appreciate that if you can read it and provide some suggestion. Thanks.
This question is related to a iOS project written in ObjectiveC that makes use of some C++-Headers. I\'m using this method to send messages to a server using TCP. As you can see, there is a c++ metho