So I\'ve developed an engine for the iPhone with which I\'d like to build a couple different games.Rather than copy and paste the files for the engine inside of each game\'s project directory, I\'d a
The function NSStringFromPoint disappears when I compile my code using objective-C++, but it\'s fine under objective-C.开发者_开发知识库
I have embedded Lua in an Objective-C application using LuaObjCBridge. I need 开发者_开发技巧to know how to stop the Lua process if it taking too much time (infinite loop?).
Something really weird is happening: when I call foo(100*1.0f), somewhere along the line that becomes 0. To verify I put a breakpoint on foo(), and it indeed is zero and it indeed gets called with 100
I\'m trying to mix Objective-C with C++. When I compile the code, I get several errors. A.h #import <Cocoa/Cocoa.h>
I have compiled my iPhone app with setting (Device, Release). I install it on the test machine and it runs with no problem.
I have the following objective-C++ header with the simple method to return this pointer. @interface MyObj
I\'m writing this Augmented Reality app for the iPhone and I\'d decided to use ARToolKitPlus for it. Using QMake, I created the xcode project file and subsequently the libArToolKitPlus.dylib
I have a C++ library I want to add to my 开发者_运维知识库iphone project. In one header file I declare
I\'ve got probably what is a simple problem, but there\'s no informative errors or warnings during compile to alert me to what is going wrong.