what I\'m trying to do is create a custom progress bar, with quartz drawing, what I do is the following,
I\'m implementing an app for a micro blog service, something similar to twitter. I\'ve done everything I know to improve the performance, including using drawRect instead of sub view based architectur
I\'d like to add shadow to a UIImageView which has image layers. I\'ve tried self.layer.shadowOffset/shadowOpacity route, but it\'s too slow..
i am currently trying to do a bar graph in XCode. I have tried CPGraph and all the stuff around but they are all out of date and i need help for XCode 4. I am completely newb with this and that\'s why
I developed the following AnimateRects() method to draw an animation rectangle on the Windows desktop. I use it for animating display of a modal form, making it appear to have \"grown\" from a grid ce
I have a graphical Android project and my primary trick for providing user interface functionality is to use drawrect and drawtext to draw a rectangle with a label on the screen.开发者_StackOverflow社
I have my first app running on iphone/ipad that uses Core Graphics and gesture recognizers (NOT OpenGL or touch events).The App, view, and controller were set up using IB.It\'s simply a View within a
I want to draw a rectangle that fills the entire screen on all Android phones, all resolution, all screen densities.Everything... :)
When creating the content view of a tableViewCell, I used the drawInRect:withFont, drawAtPoint... and others, inside drawRect: since all I needed was to lay some text. Turns out, part of the text draw
I have a custom view that is a subview of the main window. I have a timer that fires a [self setNeedsDisplay:TRUE] that will update drawing on the view. But from what I can see, if I leave the applica