I have these 2 methods in the View class. the drawRect method always gets called when the view is initalized. But i can\'t get the drawLine method to work. It doesn\'t do anything when it gets called.
I am subclassing a UIView and overwrite the drawRect method. I\'m noticing that the view\'s drawrect is only being called when the view first loads. After that it is never called again. How to I make
I\'m having a fundamental issue with use of drawRect: Any advice would be greatly appreciated. The application needs to draw a variety of .png images at different times, sometimes with animation, som
I have subclassed MKAnnotationView to create an annotation that basically draws a circle around a point on a map view through override of drawRect.The circle draws 开发者_Go百科fine in the following s
I have a gradient that has rounded corners that I an using for a custom UITableViewCell background.I am trying to apply a stroke to the path but cannot quite do it, and can\'t see where I am going wro
Question How can you detect when the Table View is done drawing the cells? Issue I got two labels within the contentView of an UITableViewCell. The size of these labels are dynamic. I was able to d
I have written a function that draws x number of squares in a random position every 2 seconds. A square cannot be drawn in the same position twice. Once the app has completed a cycle the grid will be
I\'m not really sure, what am I asking... ...but if make layer composites in separate methods, and draw them to the view also outside of the drawRect: method... ...then could my app performance get r
I was testing adding a static image in an reused cell vs drawing it开发者_高级运维 in the cell with drawrect method. I tested both methods and it seems drawing the image every time the cell gets in di
I\'m trying to write some code to an animated images of squares on a Flex Canvas.There\'s something wrong with my code below because it becomes progressively slower.I assume I\'m supposed to clear the