I am currently trying to streamline our build and release process with an automated build which runs on an OSX server machine , a MacMini running OSX 10.6.7 with xCode 4.0.1 and iOS SDK 4.3 installed
I am trying to do a command line build of a GHUnit target which builds fine inside Xcode.I am running the following command to build:
When I开发者_开发问答 \"Build for archive\" in Xcode 4, where does the file go? As in, where on my computer is the archived app saved?
I\'ve been searching for how to configure Bamboo (a continuous integration system) to build an Xcode project. This should be pretty simple, as it is just getting it to run a shell command such as:
I have a sneaking suspicion that what I\'m looking to do can be done more elegantly within Xcode 4 ... but then I\'ve been wrong before. Here\'s the scoop:
I am trying to build a c++ program I wrote as a stand alone .app that I can distribute. I didn\'t notice till now that it is just building a unix executable.
I recently recovered from not being able to test on my device in Xcode. After much headache, it turned out that I only needed to uninstall/reinstall iTunes, but I\'d certainly rather not do so frequen
I just want to know what\'s the difference between building iOS application under release and under debug , becuase sometimes my code not work for debug and work for release , and vi开发者_如何学Cce v
How do I specify to xcodebuild (the command line tool) whether I want to build for the simulator or开发者_StackOverflow社区 device?An Xcode build from the command line looks like:
I\'m trying compile project from web - I mean I have macos server, on my webpage i have button that running my bash script to build proj.