How do I write a file on iOS? I\'m trying to do it with the follow开发者_JAVA百科ing code but I\'m doing something wrong:
Here is the context of my problem. First there is a thread that gets started: -(void)run_thread: (NSObject* )file_path_NSObject
How can we check if a file is present in the external bundle loaded in the app or not before fetc开发者_运维知识库hing it?To check if a file exists in the bundle, use the NSBundle class.
I\'m trying to load a plist from my main bundle and it isn\'t working too well. I keep geting a invalid CFStringRef which results in a nil for all the displays that I wanted.
I am developing an application for th开发者_StackOverflow社区e iPad. The application has following details:
I\'m having the hardest time getting this to work. I\'m trying to copy a folder from my bundle to the documents directory.
I have to call this method: [super initWithPNGFileName: \"/Volumes/SAGITTER/Lavoro/Progetti xCode/IVBricker test/ball.png\" andGame:game andCGRect:CGRectMake(x,y,16,16)];
I have a bunch of directories and files in my app, for instance images/misc/mainmenu_background.. I\'m running the following code in the \"iPad Simulator 3.2\":
I am trying to make a graph using opengl es 2.0 from a view based app but - (BOOL)loadShaders is returning NO always so control is going in renderer1. any idea what is happening?
Here is my code: NSString *string = [bundle localizedStringForKey:@\"kTCStringMissing\" value:@\"\" table:nil];