I am wondering whether to use beginthread or QueueUserWorkItem for threaded methods in C++.What are the differences between the two APIs and in what context are they better suited?
Greetings, I am trying to play some audio files without holding up the GUI. Below is a sample of the code:
use ThreadPool.QueueUse开发者_运维问答rWorkItem (WaitCallback, Object) to start a thread with my target method and data. Can I pass more than one data into my method? the second parameter in QueueUser
I have a performance issue where clients are creating hundreds of a particular kind of object \"Foo\" in my C++ application\'s DOM.Each Foo instance has its own asynchronous work queue with its own th
I use QueueUserWorkItem() function to invoke threadpool. And I tried lots of work with it. (about 30000)
I am working on a ASP.NET MVC app. I wanted to spawn few threads when a event occurs, I dont care for the return value
Related: How to catch exceptions from a ThreadPool.QueueUserWorkItem? I am catching e开发者_如何转开发xceptions in background threads started by ThreadPool.QueueUserWorkItem(), and propagating them t