I\'m coding a website that displays picture albums, the page is loading the thumbs and applies white overlays on each picture before they are fully loaded.
I already know how to handle drawables like this: final int[] imgSizeIds = new int[]{ R.drawable.zero,R.drawable.one,R.drawable.two,
I\'m having trouble with setting the main background image for a page. I\'ve got a full screen scrollview, in which I have a centered ~1000px wide flowpanel. The issue is that I want the flowpanel to
I have a dial that I display wind direction in and the arrow displays well in some positions, but others its edges are pixelated.Here is the code to render the image:
Alright, hopefully someone can help me with this because I\'m at a loss here. I\'m working on a game in python that uses the camera as the main controller. To play the game, you move a simple light a
i have an image named imageA...imageA has some portion colored black. now i want to replace this Black portion of the imageA w开发者_运维知识库ith the pixels of imageB , in such a way thatlocation of
Using javascript is there any method to calculate the dimensions of an image just from knowing its filesize?
<?php $i = 0; $page = get_the_content(); $doc=new DOMDocument(); $doc->loadHTML($page); $xml=simplexml_import_dom($doc);
I am trying to load an image dynamically to the Image control and then add it to a sprite and add the sprite to the UIComponent.
I\'ve been trying to grab event pictures for a few days now, with no luck. I\'m making a normal request just like all the other event eleme开发者_如何学编程nts: