So I a little backstory. I wanted to implement a particle effect and sound effect that both last about 3 sec or so when the user shakes their iDevice. But first issue arrived when the build in UIEvent
Games like FroggyJump for iPhone figu开发者_StackOverflowre out the rotation of the iphone. I\'m getting confused with the acceleration values. How do I calculate the level of rotation? I suppose I ne
I\'m usin开发者_运维百科g the accelerometer to move an object on my screen. It\'s only working when the iphone is flat.
I want to scroll a scrollview based on the UIAccelerometer values. What is the best way to accomplish this?
I am using accelerometer to move/change things on the screen in my app开发者_如何学编程. I also need to detect UIEventSubtypeMotionShake in the view controller for some other animations.
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How can I use the UIAccelerometer class to compute th开发者_JAVA百科e distance traveled by a person?This is impractical, due to limitations with accelerometers.
What is the difference between \"UIAccelerometer\" and \"CLLocationManager\"? Both give me x, y and z axis as result.
An accelerometer related question. (Sorry the formatting may not look right, its the first time I am using this site). I got the accelerometer working as expected using the standard code
problem is, everytime i go into my application and scroll around inside the scrollview, everything else in the program is completely useless, and tills I stops me scrolling, the accelerometer, and not